The way endurance works is that it determines how much HP you gain when you level up. And I think in combat gives you higher chance to get critical hits in combat.Īlso, allow me to explain the relationship of endurance and HP, because it's poorly explained in game. It also increases your firing speed but only during combat (as in when you're controlling dwellers). Intelligence increased % chance to beat certain events.Īgility increases % to run away from powerful enemies, so it's a minor health boost in a roundabout way. I still send 'em with 10 or so becasue they might get a random encounter with rad inflicting enemies, but it makes them unecessarily.Ĭharisma increases % chance to find friendly people that give you extra supplied. It doesn't help at all in this game with energy weapons!!!!!Įndurance over 10 makes you immune to radiation, so you don't have to spend that much on Radaway. Perception increases chance of getting higher rarity items, though in my experience you'll outgrow blue weapons before long anyway. Strenght increases damage delt and gives you higher % chance to beat certain locked events.
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